I’ll bet you’ve never listened to anything like the final boss at the end of this 24-hour LitRPG apocalypse.
After visiting Nevada, California, and two apocalypse gates, Alvin was tired. With Gothy, and now Kuro, beside him, they faced necromancers, an undead army, and saved a queen from assassination. Alvin could only wonder what was going to be thrown at them next!
Six months ago, Harper Cody stressed out over finding the right college. Now, shell be thrilled if she makes it to her 18th birthday.
What if your fate was put in the wrong hands? What if taking it back was your only option?
A novus hit squad is chasing you, and they are getting closer…
An oppressive world. An untested spacecraft. A perilous gamble.
Doom. Devastation. Death. Destruction. It seems that no matter what direction he looks, Clay Sanders can see little else. He has tried to maintain at least a small oasis of safety for the people closest to him. But that bubble is constantly threatened by those who want it for themselves or want to deny it …
The KGR seems unstoppable. To beat them, Wes fears he may have to become what he hates. An unfeeling man capable of unspeakable things.
After freeing Hillsboro, Jason thought life could settle down for him and his family. Then Knoxville captured two of Hillsboros citizens and demanded a ransom. Unfortunately for Knoxville, they were Jasons friends.
Post-apocalyptic fiction by Sean Liscom